18 October, 2017

17 October, 2017

REVIEW: BONE WITCH by Rin Chupeco


Title: Bone Witch
Author: Rin Chupeco
Series: The Bone Witch #1
Genres: YA, Fantasy, Witches
Publisher: Sourcebooks Fire
Release: March 7th 2017
Source: Audiobook
Pages: 411

// Goodreads // BookDepository // Amazon //

BLURB:
The beast raged; it punctured the air with its spite. But the girl was fiercer.

Tea is different from the other witches in her family. Her gift for necromancy makes her a bone witch, who are feared and ostracized in the kingdom. For theirs is a powerful, elemental magic that can reach beyond the boundaries of the living—and of the human.

Great power comes at a price, forcing Tea to leave her homeland to train under the guidance of an older, wiser bone witch. There, Tea puts all of her energy into becoming an asha, learning to control her elemental magic and those beasts who will submit by no other force. And Tea must be strong—stronger than she even believes possible. Because war is brewing in the eight kingdoms, war that will threaten the sovereignty of her homeland…and threaten the very survival of those she loves.


16 October, 2017

15 October, 2017

REVIEW: WARCROSS by Marie Lu


Title: Warcross
Author: Marie Lu
Series: Warcross #1
Genres: YA, Scifi, Adventure
Publisher:  G.P. Putnam’s Sons Books for Young Readers
Release: September 12th 2017
Source: Audiobook
Pages: 368

// Goodreads // BookDepository // Amazon //

BLURB:
For the millions who log in every day, Warcross isn’t just a game—it’s a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down players who bet on the game illegally. But the bounty hunting world is a competitive one, and survival has not been easy. Needing to make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation.

Convinced she’s going to be arrested, Emika is shocked when instead she gets a call from the game’s creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year’s tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika’s whisked off to Tokyo and thrust into a world of fame and fortune that she’s only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.